Category:Missing images: Difference between revisions

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(Created page with "Articles in this section are missing images and are considered incomplete. Please review these articles and assist with including images or sourcing content. Most of the artic...")
 
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Articles in this section are missing images and are considered incomplete. Please review these articles and assist with including images or sourcing content.
Articles in this section are missing images appropriate for their templates and are considered incomplete. Please review these articles and assist with adding images. If the needed image is not already available then it can be exported from the game and uploaded.
Most of the article main images come from the game files in C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Textures\GUI. These are converted from dds to png before being uploaded.
 
==Exporting Images from Medieval Engineers==
===Applications and Plugins===
There are several ways to export the .dds images from Medieval Engineers. This can be accomplished using a variety of applications, including but not limited to Adobe Photoshop, GIMP, and paint.net. Photoshop and GIMP will require the [https://software.intel.com/en-us/articles/intel-texture-works-plugin Intel Texture Works Plugin] whereas paint.net supports this format natively. Other supported applications are listed at [https://github.com/GameTechDev/Intel-Texture-Works-Plugin/wiki/BCn-App-Support BCn App Support].
===Sourcing===
Most of the images needed are easily found as icons from the game. When viewing .sbc files there may be several icons listed for a single entity. These are displayed in the game by layering them together. Usually, only one layer is required, but in some cases two or more may be combined to make an appropriate image. For example, tool smelting icons are a combination of the appropriate tool icon and the smelting icon. Any image editing application that supports layering can easily allow composite images to be made.
 
Most of the icons needed to make images for the wiki can be found at the following file path, assuming the default installation folder.
<pre>C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Textures\GUI\Icons</pre>
 
===Format===
When saving the images the '''png''' format should be used.
* Png supports transparent pixels. This is desirable to avoid adding a background to the images.
* Png does not support layers so the image will have to be flattened to a single layer before saving. Most applications automatically flatten images when saving as png.
Jpeg is not recommended because it lacks support for transparent pixels.

Revision as of 21:35, 15 August 2017

Articles in this section are missing images appropriate for their templates and are considered incomplete. Please review these articles and assist with adding images. If the needed image is not already available then it can be exported from the game and uploaded.

Exporting Images from Medieval Engineers

Applications and Plugins

There are several ways to export the .dds images from Medieval Engineers. This can be accomplished using a variety of applications, including but not limited to Adobe Photoshop, GIMP, and paint.net. Photoshop and GIMP will require the Intel Texture Works Plugin whereas paint.net supports this format natively. Other supported applications are listed at BCn App Support.

Sourcing

Most of the images needed are easily found as icons from the game. When viewing .sbc files there may be several icons listed for a single entity. These are displayed in the game by layering them together. Usually, only one layer is required, but in some cases two or more may be combined to make an appropriate image. For example, tool smelting icons are a combination of the appropriate tool icon and the smelting icon. Any image editing application that supports layering can easily allow composite images to be made.

Most of the icons needed to make images for the wiki can be found at the following file path, assuming the default installation folder.

C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Textures\GUI\Icons

Format

When saving the images the png format should be used.

  • Png supports transparent pixels. This is desirable to avoid adding a background to the images.
  • Png does not support layers so the image will have to be flattened to a single layer before saving. Most applications automatically flatten images when saving as png.

Jpeg is not recommended because it lacks support for transparent pixels.

Subcategories

This category has only the following subcategory.