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  • ...lass will classify and merge definitions from game and mods based on their types. After that they will be converted into definition objects and post-process public string Model;
    31 KB (4,458 words) - 20:15, 18 July 2022
  • The game is essentially built out of two different types of elements. Entities with Entity Components, and Session Components. These ...uilder are things like strings, integers, etc. Usually C#’s primitive data types, but a class containing only primitives is okay too. And their values are s
    8 KB (1,372 words) - 12:51, 7 July 2018
  • {{Justify|The General Search can find and display all ''Item'' types in the game and blocks. This includes all inventory items like [[:Category: ...by typing in the search box at the top. The default search mode is ''Split String'', meaning that the search will "''split the search term into smaller strin
    7 KB (1,210 words) - 12:05, 31 August 2018
  • {{Table-ImageCell|LinenString.png|Linen String‎}} {{Table-ImageCell|LinenString.png|Linen String‎}}
    29 KB (3,985 words) - 13:03, 18 July 2022
  • ...text editor, and we’re going to have to do some find-and-replacing of some types! Now, this file contains two shovel definitions, the wooden shovel and the string message = string.Format("Altitude: {0:0.0}m", altitude);
    19 KB (2,720 words) - 20:07, 18 July 2022