World Map And Fast Travel/0.5: Difference between revisions

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The '''World Map''' is accessed, by default, using the M key. It features a visual representation of the planet's surface as well as a coordinate system that helps the player identify his position in a reliable manner.
The '''World Map''' is accessed, by default, using the M key. It features a visual representation of the planet's surface as well as a coordinate system that helps the player identify his position as well as his allies' positions in a reliable manner. The landmarks currently shown are mountains, forests and roads.
[[File:World_Map.png|640px|thumb|right|The World Map showing the Kingdom of Fareon, selected in the upper left corner, and its regions. Double clicking a tile will show the areas contained into that region in a similar manner.]]
== Coordinate System ==
== Coordinate System ==
The World Map is divided into 6 kingdoms, each one of them divided into 64 regions and each region divided into 100 areas. This gives the planet a total of 384 regions and 38,400 areas.<br>
The World Map is divided into 6 kingdoms, 384 regions and 38,400 areas (64 regions, subdivided into 100 areas, per kingdom).
The kingdoms are identified by their names: Umbril, Rintel, Darios, Levos, Fareon and Bar Hadur.<br>
 
Inside a kingdom, each region is referenced by an X coordinate ranging from A to H and a Y coordinate ranging from 1 to 8.<br>
The kingdoms are identified by their names: [[Umbril]], [[Rintel]], [[Darios]], [[Levos]], [[Fareon]] and [[Bar Hadur]]. ''Trivia: the names are derived from their positions in the planet: Up, Right, Down, Left, Front, Back''.
Inside a region, each area is referenced by an X coordinate ranging from A to J and a Y coordinate ranging from 1 to 10.<br>
 
So, the absolute position of a player in the planet would look like this: The Kingdom of Fareon / Region(D, 4) / Area(E, 4).
Inside a kingdom, each region is referenced by an X coordinate ranging from A to H and a Y coordinate ranging from 1 to 8.
 
Inside a region, each area is referenced by an X coordinate ranging from A to J and a Y coordinate ranging from 1 to 10.
 
The absolute position of the selected tile can be seen right above the World Map.
== Navigation ==
[[File:Player_Marker.png|200px|thumb|left|A green dot represents the player position.<br> A blue dot an ally's position.]]
<div style="text-align:justify">
The Navigation options are a set of shortcuts that help the player keep track of events happening in the world. The first button, a GPS marker, automatically sets the selected area as the one the player is currently in. The second button, two crossed swords, cycles through areas which have combat occuring inside them. This includes both PvP and PvE combats (e.g [[Barbarian]]'s attacks). Finally, the third button, a stack of coins, cycles through areas which have a [[Claim Block]] with taxes nearing expiration.
</div>
<br><br><br><br><br><br><br>
== Ownership ==
[[File:Player_Region_Marker.png|96px|thumb|left|A region which contains an area controlled by the player.]]
[[File:Player_Area_Marker.png|96px|thumb|left|An area controlled by the player, showing its personal banner.]]
<div style="text-align:justify">
Regions that contain an area which has a player's Claim Block will display a green shield over them. Areas, however, will display a miniature of the player's personal banner or his house's banner, if applicable.
</div>
[[Category:Map_and_Fast_Travel]]
[[Category:Map_and_Fast_Travel]]

Revision as of 21:27, 20 February 2017

The World Map is accessed, by default, using the M key. It features a visual representation of the planet's surface as well as a coordinate system that helps the player identify his position as well as his allies' positions in a reliable manner. The landmarks currently shown are mountains, forests and roads.

The World Map showing the Kingdom of Fareon, selected in the upper left corner, and its regions. Double clicking a tile will show the areas contained into that region in a similar manner.

Coordinate System

The World Map is divided into 6 kingdoms, 384 regions and 38,400 areas (64 regions, subdivided into 100 areas, per kingdom).

The kingdoms are identified by their names: Umbril, Rintel, Darios, Levos, Fareon and Bar Hadur. Trivia: the names are derived from their positions in the planet: Up, Right, Down, Left, Front, Back.

Inside a kingdom, each region is referenced by an X coordinate ranging from A to H and a Y coordinate ranging from 1 to 8.

Inside a region, each area is referenced by an X coordinate ranging from A to J and a Y coordinate ranging from 1 to 10.

The absolute position of the selected tile can be seen right above the World Map.

Navigation

A green dot represents the player position.
A blue dot an ally's position.

The Navigation options are a set of shortcuts that help the player keep track of events happening in the world. The first button, a GPS marker, automatically sets the selected area as the one the player is currently in. The second button, two crossed swords, cycles through areas which have combat occuring inside them. This includes both PvP and PvE combats (e.g Barbarian's attacks). Finally, the third button, a stack of coins, cycles through areas which have a Claim Block with taxes nearing expiration.








Ownership

A region which contains an area controlled by the player.
An area controlled by the player, showing its personal banner.

Regions that contain an area which has a player's Claim Block will display a green shield over them. Areas, however, will display a miniature of the player's personal banner or his house's banner, if applicable.